A Human Factors Engineer and designer blending psychology, research, and creative visual design to turn complex problems into intuitive interfaces.
A mix of UX research and design, wireframing and prototyping, and built experiences — each grounded with the user in mind.
A judgment-free budgeting app that focuses on helping young adults build a strong foundation in healthy and sustainable spending habits. Full case study: research, consistent and repeated rounds of usability testing, low-fi and hi-fi prototypes, and a working build.
Read the case study →A holistic health wearable designed through research, prototyping, visual design, and usability testing with a five-person team.
View project →An accessible and user-friendly voting interface built from personas and low-fidelity prototypes through iterative usability testing to a final Figma design.
View project →A deployed habit-tracking, student-friendly responsive web app plus smaller coding builds — where I take designs all the way into working front-end code.
View projects →I'm a senior at Tufts University (Class of 2027) pursuing a Bachelor of Science in Engineering Psychology (Human Factors Engineering). I study how people interact with technology and apply those insights to engineer products that are intuitive, inclusive, and meaningful.
I've built my background by combining human-centered design with technical problem-solving. I began as a Human Factors Engineering researcher on the Design Evolution project at the Tufts IDEA Lab before stepping into my current role as Co-Director, where I oversee all seven undergraduate research teams. Three years as a Computer Science Teaching Assistant have strengthened my engineering foundation, and my internship at Neoclease gave me the opportunity to apply these skills to make complex biotech products more accessible. Together, these experiences have shaped my approach to leadership and problem-solving, teaching me how to turn user insights into practical, impactful solutions.
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